Hork Bajir v2

Male Turntable

Female Turntable

Ray Traced GI Only Materials

Bake Turntable

Male Materials

Female Materials

Male High Poly Front

Male High Poly Back

Female High Poly Front

Female High Poly Back

Initial Sketches

Sketch Variations 01

Sketch Variations 02

Proportion Sketch

Final Variation Concept Cleanup

Blockout

Zbrush Capture Ortho

Zbrush Capture Perspective

Low Poly and Material Callouts

Color Explorations

Description

A personal project developed to create a full body modular character for a hypothetical Animorphs Game. I had been sketching new ideas for a full body Hork Bajir sculpt. Trying to design something that would match my choice of design aesthetics with a more traditional understanding of the descriptions from the Animorphs books series. Here I outline a bit more of my general process for developing a personal piece. A male and female variant are included and I am sure die hard Ani-fans will know the difference! In total there are 8 sheets – 4 for the body (head, torso, arms, legs) 2 for the Horns (Upper horns on the bust for matching texel density with the Head, and Lower to match the texel density of the body) and then 2 for the Eyes( Inner eye and Cornea). I may add another for an Eye overlay for AO and liquid buildup along the lower lid. The idea was to have the various blades and Hornlets as separate meshes to then allow for individuals to be made with a simple mesh and texture swap. The model is currently in the process of being rigged by me.

For
Personal
Date
2021